Week Report #3


Hi!!! Here we are again :)

Sorry for the rickroll, the next time I say I release something it will be for real I swear.


New things:


-FINALLY ADDED DELTA TIMING TO THE GAME. *intense celebrating*

-Made more levels.

-Improved things that make the game easier.

-Changed a lot of boring stuff. Again. (if you want to know details, see the bottom)

-Bugs. A lot of time-consuming bugs.


What I do now:

-Make more levels.

-Prepare the game for the demo.

-Add some details. (Decoration for example)

-Make full menu.

-Try to remove herobrine.



So... I guess that's it. Thanks for taking time to read this <3 

We'll see again in Week Report #4: The Revenge Of The Bugs!!


She is in the moon.


(pretty intentional bad drawing)













so you want to know about the minor details?
























really you want?
























rrrreeeally?
















ok then:

-Fixed the death animation transition.

-Changed particles to be updated manually.

-Changed dialogues. I changed these like 4 times now. This is definitive.

-Added animation when you die because of the timer.

-Changed background.

-Improved the text controller. A lot.

-Made little animation for the level title.

-...and some more.


Again, thank you for your patience.


Get Luna Flyta

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